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City:Capital District, NY US
HomePage or other cool site:http://www.swa-gaming.org
Membership18years 311days ago.
Last Login1year 179days ago.
Last Move4years 197days ago.
TXWard is currently Offline!Send a mail to TXWard


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: Bug? No Rel. Damages + shotdown #538328
Posted by: TXWard - 15years 234days ago.
Message text
Bombadil wrote:
TXWard wrote:
mig1off wrote:
Sorry if this is known or not a bug.

Turn 8, me and marcusio fire at Tombster, and shotdown is awarded to marcusio (and to me, obviously :-P) even if "no relevant damages" have been done by him.

Game log:

8. Tombster was shot down by marcusiio.
8. Tombster was shot down by mig1off.
8. marcusiio fired at Tombster, distance 3 with no deflection. 1 points. No relevant damages. (Base:3,1Gun:-3,Tail:+1,Dice:+2).
8. mig1off fired at Tombster, distance 0 with no deflection. 13 points. Damage RRRR (Base:9,Stb:+2,Long:+2,Dice:+3).

Thanks, ciao!
Mig1off

If a die roll is made, credit is earned for the kill. I guess the reasoning is that the distraction of being shot at - even if no damage was done - contributed to the kill.


I think it matters if you get (and you DID) get any points (1 net) off the Shooting Chart. If you hadn't been Tailing him you would have been on "Table '0'" and I'm pretty sure you would not have gotten credit for the kill.

Well, yes, the only way to get a die roll is to have at least 1 point from the chart so I think it is the same thing here.

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15years 235days mig1off [BM][BUG] Bug? No Rel. Damages + shotdown #538328
15years 235days TXWard Re: [BM][BUG] Bug? No Rel. Damages + shotdown #538328
15years 235days Bombadil Re: [BM][BUG] Bug? No Rel. Damages + shotdown #538328
 15years 234days TXWard Re: [BM][BUG] Bug? No Rel. Damages + shotdown #538328
15years 235days Mesh800 Re: [BM][BUG] Bug? No Rel. Damages + shotdown #538328
 15years 234days gugliandalf Re: [BM][BUG] Bug? No Rel. Damages + shotdown #538328
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