Lord Locquax wrote:
The current overall score is: ALLIES 277 points GERMANS 200 points
The Allies control 4 sectors, the Germans control 2 sectors.
For month four, the following games have been generated (Attacking Squadron in bold):
Game 1: Tomdogs v 10th Irregulars (Recon) Game 2: Blacksheep v 10th Irregulars (Bombing) Game 3: Hissing Cats v Basement Generals (Offensive Sweep) Game 4: Hising Cats v Shakespearos (Balloon Busting) Game 5: 709 (The Solicitors) v 91a Squadriglia (Balloon Busting) Game 6: Tomdogs v 19&One (Bombing) Game 7: Blacksheep v 19&One (Bombing) Game 8: Les Brasseurs v Shakespearos (Balloon Busting) Game 9: Hex Angels v Basement Generals (Offensive Sweep) Game 10: 709 (The Solicitors) v 19&One (Balloon Busting) Game 11: Tomdogs v Basement Generals (Balloon Busting) Game 12: Hissing Cats v 91a Squadriglia (Artillery Spotting) Game 13: Hissing Cats v Jasta 12bw (Balloon Busting) Game 14: 709 (The Solicitors) v 91a Squadriglia (Artillery Spotting) Game 15: Les Brasseurs v 91a Squadriglia (Offensive Sweep)
The attacking squadron MUST create the game (small map 10x8, advanced rules, default placement, 5 day automove) and the game must start by 30th April. If the attacking squadron is having problems getting the game started, let me know ASAP - and if you need a reminder about the scenarios we're using check out the campaign site (address below).
The next round of missions can be submitted between 1st-14th May, but before then each squadron leader will be sent an update on their squadron's performance/casualties and how many missions they can perform next month.
If any other new or existing squadrons want to join the campaign, let me know (there are 2 rounds of missions left).
Apologies if I struggle to reply to any e-mails.....I'm busy at work (gets in the way of my Blue Max playing!)
Please, confirm no missions for Asso di Picche in April... blackstar0 |