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Country:CA
Personal Data:Female, born: November 20 1963
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Message header
Area/Game:Blue Max
Topic:CONs and events
Subject:Re: jammed guns
Posted by: Tornade - 18years 231days ago.
Message text
anastus wrote:
TXWard wrote:
anastus wrote:
flying an se5a, i had my guns jammed for 13 turns in a row. there needs to be a limit on how many turns your guns are jammed before clearing


There is a limit already - either when the game ends or when you get your defenseless butt shot down.

Seriously, it is a pain in the butt to have jammed guns, but they jammed due to a tactical choice that the pilot made. That's a factor when deciding when to fire until the barrels are red hot and when to take medium bursts instead.


what i would much rather see is ammo boxes for each plane. you would use ammo every time you fired, how many boxes you use would depend on a short, medium or long burst. the possibility of jamming could still stay, just be less likely to occur or easier to correct.


i would love to see ammunition use as well...and also the possibility of a jam on ANY length of burst , with longer bursts having a greater chance of a jam
in the real world jams were not easy to correct by the pilot and more often than not could NOT be corrected at all

sucks when the guns are jammed...but just something you have to deal with

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18years 232days Swartz Re: [BM][EVENT] jammed guns
18years 232days teramaze Re: [BM][EVENT] jammed guns
18years 230days Der_Kobra Re: [BM][EVENT] jammed guns
18years 232days TXWard Re: [BM][EVENT] jammed guns
  18years 231days Tornade Re: [BM][EVENT] jammed guns
   18years 230days JackAubrey Re: [BM][EVENT] jammed guns
    18years 230days southernskies Re: [BM][EVENT] jammed guns
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