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City:BM's an RPG
HomePage or other cool site: www.takeaplay.net
Membership21years 322days ago.
Last Login3years 42days ago.
Last Move13years 269days ago.
flying_neko is currently Offline!


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: Tail damage in head-on situation?
Posted by: flying_neko - 19years 45days ago.
Message text
DeathGlider wrote:
Shouldn't this have just been *5* engine with no special damamge?


Don't know about the total damage, but

the game rules wrote:
Rudder Jams: Must Do Left/Right Maneuvers: For the number of turns given on the chit, the player must choose maneuvers with the correct direction code (L or R). If another rudder jams chit is drawn during the period when the rudder is jammed, ignore it. (Note that you still must apply all other results, such as tail hits or fuselage hits, which are on the same chit as a discarded result.) The rudder stops being jammed after the movement step of the last turn in which the plane has to perform an L or R maneuver.

• If the aircraft was fired upon from directly to its front, the rudder is not jammed. Change the result to “Engine Damaged: no speed 3 or 4 maneuvers”.


http://www.youplay.it/play/bm_GameRulesFull.asp

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19years 45days DeathGlider [BM][BUG] Tail damage in head-on situation?
19years 45days flying_neko Re: [BM][BUG] Tail damage in head-on situation?
 19years 42days DeathGlider Re: [BM][BUG] Tail damage in head-on situation?
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19years 41days Wertzz [BM][OT] What is etiquette when away for 5 days?
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19years 42days celiorod [BM][BUG] Restricted manouvers
19years 42days Tornade Re: [BM][BUG] Restricted manouvers
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