flying_neko wrote:
I propose that, at the end of the game, for marginal victory purposes, each plane's score is equal to the points it makes minus the number of rounds played. For example, if at the end of a 20-rounds game
I don't think the Nieuppy should score negative ponts. Suppose it had just been unlucky and took a PK early in the game. This way it is punished twice. This would let the remaining allied player best burn it's fuel as soon as possible in order to reduce the penalty for his mate. (= his side)
If you want to correct the unequal 'hanging around' bonus, just substract the number of rounds played per player, thus only counting the points scored by shooting, while leaving out the points scored by just 'hanging around'. |