Swanto wrote:
regarding game # 749135, I am at a loss to how Orient could score so many hits being a captured ship minus two sections. Guns are 2, and there is also a plus for crack crew, but with 4 minus factors this result came as a surprise

The big ones still pack a punch! The crew section loss is not used for a captured ship. Use the -2 "Capture Ship" modifier instead regardless of how many crew sections are lost. Plus, that was an initial broadside with a lot of guns, so the rest won't be quite so lethal.
It's good you're looking at the HDT, though, but i In this case it's right.
I did not know that crew loss was erased in a captured ship. Rather odd, don't you think? Thanks again