Message text Hello, I have some questions on the rules for ammunition/bursts:
1. For ammunition, would it be possible to remove lewis guns and have all basic machine guns use ammo? Then there would be more incentive to make better use of short,med,long bursts. But would it create an imbalance in the game?
2. In the boardgame rules, I noticed the combat chart is different. i.e Long Burst at 0 range gives +4! Did youplay.it change it for simplicity reasons or to improve the rules?
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