dcr66 wrote:
How will Reconnaissance and Bombing mission work in the YPI version of BM? Under the current way, it will turn into a wild melee once shots are fired.
I tried to create scenarios in WSIM Beta about pirates hunting down Spanish treasure ships. The only we managed to make the "mission" worked is to make the Spanish escorts 0 point and lots of points for the treasure ships.
--- Message edited by dcr66
On boardgame, the defender team places several token on the map. The reconnaissance/bombing team must reach the exagon where the token is placed: the pilot which reaches the hex containing a token can watch the covered side.
Some covered side are empty, others instead rapresent a target.
The pilot that discovered a target, can communicate the position to the bomber pilot, if he flies in the same hex and direction of the bomber (i.e. assuming that he can communicate by gestures).
This probably can be done in the same (similar) way on YouPlay.it
|