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City:HONG KONG, ASIA, EARTH, SOL, MILKY WAY HK
Personal Data:Male, born: January 01 1975
HomePage or other cool site:http://https://www.youtube.com/user/imdog
Membership22years 53days ago.
Last Login56' 42" ago.
Last Move49' 52" ago.
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Message header
Area/Game:Blue Max
Topic:Rules
Subject:Re: Gun burst length/guns jamming and ace skills - new version.
Posted by: imdog - 19years 285days ago.
Message text
Nick wrote:
What about ammunition limitations/reloading for lewis guns?


That will be a second step. The idea is to release the new version with only a few new features available and then add the other one at a time.
Lewis will be developed only after the new version has been fully debugged, released and patched with all possible problems discovered during the first days of use).

Also, will distance be the only basis for selecting burst length?


Since the only factor that influence the quantity of damage added by the long burst is distance, we came up with this solution.
Keep in mind that we need to have a simple and fast criteria to decide the burst length.
Yes we imagined an interface in which you can say: long only if:
  • stalled or
  • tailed and fired last turn or
  • if jammed, tailed and smoking or
  • tailed, stalled previous turn, fired by another player previous turn, tailing a friend during this turn, made a 3S2 or 14L2, distance 2 or
  • etc. etc.

    sound quite complicated even for the best players around to use it.

    Keep it simple, keep it fast.

    Another question, will planes with 2 guns check for each gun separately, so that 1 might jam and the other not, or just one roll for both guns?


    No, as the rules states, guns are jammed togheter (The S.E.5a is different, but we will discuss about it in the future).

    Nick.


  • I am excited about that, thx for your creation.

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    19years 286days Templars [BM][RULES] Gun burst length/guns jamming and ace skills - new version.
    19years 285days Nick Re: [BM][RULES] Gun burst length/guns jamming and ace skills - new version.
     19years 285days Just4Fun Re: [BM][RULES] Gun burst length/guns jamming and ace skills - new version.
      19years 285days Nick Re: [BM][RULES] Gun burst length/guns jamming and ace skills - new version.
       19years 285days Sabelkatten Re: [BM][RULES] Gun burst length/guns jamming and ace skills - new version.
       19years 284days Ashtar Re: [BM][RULES] Gun burst length/guns jamming and ace skills - new version.
       19years 285days imdog Re: [BM][RULES] Gun burst length/guns jamming and ace skills - new version.
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