ELO rating is a long time waiter in our TODO list, but other suggestions are inspiring.
I don't think this is very important. Full implementation of the rules and more playability is the most important thing.
We nedd to have a machanism to allow fast games (i.e. faster time out for automovers) and 'pilots on board' games in which every one will have to use a pilot.
On takeAplay I have set the automove time to 15 days. After a player enters automove, the game will force a move every hour or so. But a player can enter Holiday Mode, which means:
* You can enter holiday at any time, as long as you have no moves due.
* As long as you are on holiday:
() you will not enter automove mode.
() if you are already automoving in some games, those games will proceed normally (that is, you will be automoved every 1h).
() you are not allowed to join any new games.
* You can be on holiday for a maximum of 45days. After that time, you will automatically exit holiday mode and be automoved.
* You can exit holiday mode voluntarily at any time (even if you have moves due).
We are also thinking about tournaments and having it with pilots will add even more fun... just dreaming about it.
I think tournaments are a bit of a hell to program unless you think in advance and plan the code so that it can be adapted to automatic game creation... I haven't
