Forum Message
| City: | Wynne, Arkansas  | | Personal Data: | Male, born: November 26 1954 | | Membership | 21years 129days ago. | | Last Login | 3years 359days ago. | | Last Move | 3years 349days ago. | kduke is currently  | Send a mail to kduke |
| Message header | Area/Game: | Blue Max | | Topic: | Program code error | | Subject: | fired bonus-- working or not? | | Posted by: | kduke - 19years 335days ago. |
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| Message text http://youplay.it/play/bm_GameMove.asp?GameID=145996&UserID=kduke
Well, here is one way to feel like the game is "picking" on me. Note that Smiling Tom and I fired at each other (head on) on trn 11. We both did a sideslip and fired at each other again on turn 12. He gets the "fired" bonus and I do not.
I am seeing many times when both players get the same die roll-- like this one- which sort of sucks (altho no one can complain of "unfair"). But I do not understand why he got the "fired" bonus and I did not.
Did the fact there was another potential target in his hex mess up the coding? I know it should not, but I'm looking for any possible explanation.
12. SmilingTom fired at kduke, distance 2 with no deflection. - 5 points. Damage R: Engine, (Base:4,Fired:+1,Dice:+5). 12. kduke fired at SmilingTom, distance 2 with no deflection. - 5 points. Damage R: Wings, (Base:4,Stb:+1,Dice:+5). 11. kduke fired at SmilingTom, distance 3 with no deflection. - 4 points. Damage BB: Wings, Fuselage, (Base:3,Stb:+1,Dice:+5). 11. SmilingTom fired at kduke, distance 3 with no deflection. - 3 points. No relevant damages. (Base:3,Dice:+1).
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