mjk1964 wrote:
there is something wrong in score attributions for leagues: when you retire because someone else destroyed your engine, you should NOT win a match and get points because you are running away not to be killed, it ISN'T a victory, even if you managed to kill another plane and you have many points It should be simple to implement: if you get out of the game with no engine while someone is in the game with engine and fuel you are not the winner! comments please
The person who takes the most shots and shares the most kills gets the most standard points. In standard games, there is no penalty for death and some players will keeping fighting on hoping to outscore rivals, even in death, when more realistically they should try to escape for home. Living to fight another day is a very valid and widely practiced tactic and reflected in the fact you lose a point in league games if you get killed. Retiring with honor also helps reduce the potential score of the other side. Simply flying around and being the last person on the field doesn't make you the most successful pilot. In short, I'm perfectly happy with the way things are and wouldn't want it to be changes.
my 2 cents
markrendl |