LOGIN
User Name
Password
Remember me


Register...Forgot password?
Main menu
Leagues
Gonzaga
Blue Max
Cartagena
Wooden Ships...
King Me!
VampiRing
Forum Message
Previous messagePost a replyNext message

City:Wynne, Arkansas IE
Personal Data:Male, born: November 26 1954
Membership21years 130days ago.
Last Login3years 360days ago.
Last Move3years 350days ago.
kduke is currently Offline!Send a mail to kduke


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: Very fine job, some bugs still remaining
Posted by: kduke - 20years 47days ago.
Message text
Well, one vote against.

I think the less info the better. While the dead observer was one of the few things the original game said to reveal

"Except for smoke, fire, observer killed, and results which cause the destruction of the plane, all damage results are secret and should not be revealed to other players."


I wouldn't mind if that was not generally known-- in fact, the ideal would be that only players "tailing" the target can spot that the observer is down. I know that's asking too much (neat idea though, isn't it?)

This request for "show to everyone all visible special damages," which might be thought to include things like "fabric tears" and whether such things block high speed or restricted maneuvers.

My opinion is that this is way too much information and makes getting those damages-- already a huge pain-- into something a lot worse. If my opposition all knows I can't do a restricted move or go fast--as soon as the damage happens-- I think I'd be a lot more prone to head for the exit side of the board. A damaged plane would certainly be a lot easier to finish off, and I don't think that would be good for the game overall.


Back to the messages list
Messages thread
Posting elapsed timePosted bySubject

20years 47days deadline [BM][BUG] Very fine job, some bugs still remaining
20years 47days deadline Re: [BM][BUG] Very fine job, some bugs still remaining
20years 47days Nick Re: [BM][BUG] Very fine job, some bugs still remaining
 20years 47days kduke Re: [BM][BUG] Very fine job, some bugs still remaining
  20years 47days Nick Re: [BM][BUG] Very fine job, some bugs still remaining
  20years 47days phlictid Re: [BM][BUG] Very fine job, some bugs still remaining
  20years 47days warrax Re: [BM][BUG] Very fine job, some bugs still remaining
   20years 47days kduke Re: [BM][BUG] Very fine job, some bugs still remaining
    20years 47days imdog Re: [BM][BUG] Very fine job, some bugs still remaining
    20years 47days warrax Re: [BM][BUG] Very fine job, some bugs still remaining
  20years 46days SkunkGuru Re: [BM][BUG] Very fine job, some bugs still remaining
   20years 46days sven3012 Re: [BM][BUG] Very fine job, some bugs still remaining
    20years 46days morsac Re: [BM][BUG] Very fine job, some bugs still remaining
Next thread
Posting elapsed timePosted bySubject

20years 46days PaoloL [BM][BUG] False map exit
Previous thread
Posting elapsed timePosted bySubject

20years 46days Crash and Burn [BM] Recent improvements
20years 46days Crash and Burn Re: [BM] Recent improvements
20years 46days Regicide Re: [BM] Recent improvements
20years 46days Capt-Tuttle Re: [BM] Recent improvements
Page generated in: 29.29688 milliseconds.