Forum Message
| | Message text After Hacking into the system, I have found the following code that is very interesting 
<% ' Dice Roll function for Damage calculation in Blue Max - Comment added by Fxurth Private Function DiceRoll(Pilot,Opponent)
'Case handling 1. Head to Head, Stalled plane vs non-stalled, reason - I just like stall, and this function give me advantage!! If Is_stalled(pilot) = False and Is_stalled(Opponent) = True then DiceRoll = 1 End if
'Case 2. ACE handling, they are super hard to kill, damn, you all ACE make me this  If Is_ACE(Pilot) then DiceRoll = 1 End if 'Return the result DiceRoll = NormalDice End Function
Private Function Is_ACE(Pilot)
Is_ACE = False
Webmaster is kind enough to set the default as False 
If IsNameEqual(TxT,Cxpt_tuttle,Bxamley Bomber,Dxrken...........)
I have cut 100 top Ace Name here. P.
then Is_ACE = true End if End Function %>

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