Ogrebait2 wrote:
Somewhere around turn 21 something went wrong with fouling and drifting functions. The turn log stated that Bretagne remained fouled when it did not and that she drifted when she did not. As a result, the ship wound up in a position than they should have.
Not sure what happened, but I haven't seen this type of thing on the main site in a long time.
Thanks for checking.
Ogre Known bug: if someone collides with a group of fouled ships, the collided ship will stop while the rest of the fouled ships can drift. It should be fixed already in Beta. Thanks for reporting it anyway |