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Advanced Blue Max Game 877858, Turn 21 - Ended game
The Map
Situations, Special messages & Tail.
Planes status







Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the 3 Musketeers - Fokker D-VII scenario, on a 12x10 hex board, and there are 7 players in this game.
This game was created by SteveLox 335days 21h ago.
The game ended 309days 22h ago, and SteveLox was the game winner
Blue Max game 877858 ranking
 Pos.  Pts Shot
downs
 User Plane
Status
 Damage
% 

1st340SteveLox12.5%
2nd340Frusinak20.4%
3rd300DarknessEternal5.6%
4th280Corbeau113.1%
5th230DavidKeres2.5%
6th230FFT20007.9%
7th230Wildthing43.6%
Current turn: 21 - All events
20. DarknessEternal Retired honorably
17. FFT2000 Retired honorably
14. FFT2000 fired at Corbeau11, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,Defl:-2,Dice:+3).
14. DarknessEternal fired at Frusinak, distance 2 with no deflection. 4 points. Damage BB (Base:4,Stb:+1,Speed:-2,Tail:+1,Dice:+5).
13. FFT2000 fired at DavidKeres, distance 3 with no deflection. 1 points. Damage B (Base:3,Stb:+1,Speed:-3,Dice:+6).
13. DarknessEternal fired at SteveLox, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+5).
11. Frusinak fired at FFT2000, distance 2 with no deflection. 4 points. Damage R (Base:4,Dice:+6).
11. FFT2000 fired at Frusinak, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+6).
11. Corbeau11 fired at FFT2000, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Speed:-2,Defl:-2,Long:+1,Dice:+3).
10. Wildthing Retired honorably
8. DavidKeres fired at Wildthing, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+5).
7. DavidKeres fired at Wildthing, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
7. Frusinak fired at FFT2000, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Speed:-2,Defl:-2).
6. Frusinak fired at DarknessEternal, distance 1 with deflection. 6 points. Damage B (Base:7,Defl:-1,Dice:+2).
6. DarknessEternal fired at Corbeau11, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+2).
6. Corbeau11 fired at DarknessEternal, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+3).
5. SteveLox fired at Wildthing, distance 1 with no deflection. 12 points. Damage BRRR (Base:7,Stb:+2,Speed:-1,Tail:+2,Fired:+1,Long:+1,Dice:+3).
5. Wildthing fired at SteveLox, distance 1 with no deflection. 10 points. Damage BR (Base:7,Stb:+2,Long:+1,Dice:+2).
5. Corbeau11 fired at Wildthing, distance 2 with deflection. 4 points. Damage R (Base:4,Defl:-2,Tail:+1,Long:+1,Dice:+6).
4. Frusinak's plane smoke extinguished.
4. SteveLox fired at Wildthing, distance 3 with no deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,Long:+1,Dice:+2).
3. DavidKeres fired at Wildthing, distance 2 with deflection. 2 points. Damage B (Base:4,Defl:-2,Dice:+5).
3. Frusinak fired at Wildthing, distance 2 with no deflection. 4 points. Damage BB (Base:4,Dice:+5).
3. Wildthing fired at Frusinak, distance 2 with no deflection. 4 points. Damage BB (Base:4,Stb:+1,Speed:-2,Long:+1,Dice:+5).
3. Frusinak's plane is smoking.
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