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Advanced with no pilot killed chits Blue Max Game 872201, Turn 29 - Ended game
The Map
Situations, Special messages & Tail.
Planes status








Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the Late War quadruple trouble scenario, on a 12x10 hex board, and there are 8 players in this game.
This game was created by 1year 189days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 141days ago, and Gladiatore was the game winner
League info
This game is part of league number: 14151 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1Gladiatore2--Yes1146-
2Doorstop1---774-
3Lazlo0YesOut-212-
4dcr660YesOut-122-
5matteo1-OutYes822Yes
6Spinal-Tap1YesOut-610-
7Lidtsentude1YesOut-450-
8BlackSheep0YesOut-44-1-

Victory type: Tactical victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 29 - All events
28. matteo Retired honorably
27. BlackSheep was shot down by Gladiatore.
27. Gladiatore fired at BlackSheep, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+4).
24. matteo fired at Gladiatore, distance 3 with deflection. 3 points. Damage B (Base:3,Stb:+1,Stall:+2,Defl:-3,Dice:+4).
21. Gladiatore fired at matteo, distance 1 with deflection. 10 points. Damage BRRR (Base:7,Stb:+2,Defl:-1,Fired:+1,Long:+1,Dice:+5).
20. Gladiatore fired at matteo, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+6).
20. matteo fired at Gladiatore, distance 2 with no deflection. 5 points. Damage BB (Base:4,Stb:+1,Dice:+4).
19. Doorstop fired at BlackSheep, distance 2 with no deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Jammed).
19. BlackSheep fired at Doorstop, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+2).
16. Spinal-Tap was shot down by Doorstop.
16. Doorstop fired at Spinal-Tap, distance 1 with no deflection. 12 points. Damage RRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+4).
14. matteo fired at Doorstop, distance 1 with deflection. 9 points. Damage RR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+4).
13. Lazlo was shot down by Spinal-Tap.
13. Gladiatore fired at Spinal-Tap, distance 1 with deflection. 9 points. Damage BRRR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+6).
13. Spinal-Tap fired at Lazlo, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+2).
13. matteo fired at Gladiatore, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,Defl:-2,Dice:+1).
13. Doorstop fired at BlackSheep, distance 3 with deflection. 3 points. Damage B (Base:3,Stb:+1,Stall:+2,Defl:-3,Dice:+5).
11. BlackSheep fired at Lazlo, distance 1 with deflection. 8 points. Damage BR (Base:7,Stb:+2,Defl:-1,Dice:+4).
10. matteo fired at Gladiatore, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+5).
10. BlackSheep fired at Doorstop, distance 3 with deflection. 2 points. Damage B (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+3).
8. Lidtsentude was shot down by Gladiatore.
8. Gladiatore fired at Lidtsentude, distance 3 with no deflection. 4 points. Damage BB (Base:3,Stb:+1,Dice:+5).
8. Doorstop fired at BlackSheep, distance 1 with deflection. 9 points. Damage BR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+3).
8. Lidtsentude fired at Gladiatore, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+2).
7. Gladiatore fired at BlackSheep, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Dice:+1).
7. Spinal-Tap fired at Lazlo, distance 1 with no deflection. 12 points. Damage RRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+2).
7. Lazlo fired at Spinal-Tap, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+2,Dice:+1).
7. BlackSheep fired at Lazlo, distance 2 with deflection. 3 points. Damage BB (Base:4,Stb:+1,Defl:-2,Dice:+6).
3. dcr66 was shot down by matteo.
3. dcr66 was shot down by Lidtsentude.
3. Gladiatore fired at Lidtsentude, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,Defl:-2,Dice:+2).
3. matteo fired at dcr66, distance 1 with deflection. 9 points. Damage RR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+4).
3. dcr66 fired at Lidtsentude, distance 1 with no deflection. 10 points. Damage RRRR (Base:7,Stb:+2,Long:+1,Dice:+6).
3. Lidtsentude fired at dcr66, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+2,Dice:+2).
2. Gladiatore fired at Spinal-Tap, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+2).
2. Spinal-Tap fired at Gladiatore, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+6).
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