City: | Oxford (United Kingdom) | Personal Data: | Male, born: December 30 1964 | Membership | 22years 117days ago. | Last Login | 14h 35' ago. | Last Move | 14h 29' ago. | Doorstop   | This user does not accept private emails. |
Click for more info.City: | Rome (Italy) | Personal Data: | Male, born: December 20 1967 | HomePage or other cool site: | http://www.goblins.net | Membership | 22years 160days ago. | Last Login | 78days 2h ago. | Last Move | 85days 2h ago. | Gladiatore     | This user accept private emails. |
Click for more info.City: | Milano (Italy) | Membership | 18years 296days ago. | Last Login | 3h 56' ago. | Last Move | 3days 14h ago. | JackSparrow | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced with no pilot killed chits Blue Max Game 870844, Turn 8 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the WWI campaign (part 2) scenario, on a 10x8 hex board, and there are 3 players in this game. This game was created by 269days 18h ago with this short description: This is a league game. This is a Challenge Game. The game ended 260days 2h ago, and Gladiatore was the game winner |
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| Current turn: 8 - last 8 turns events 7. Doorstop was shot down by Gladiatore. | 7. Doorstop fired at Gladiatore, distance 1 with deflection. 8 points. Damage RR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Dice:+5). | 7. Gladiatore fired at Doorstop, distance 1 with deflection. 11 points. Damage RRRRR (Base:7,Stb:+1,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+6). | 6. Doorstop fired at Gladiatore, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2,Fired:+1). | 6. Gladiatore fired at Doorstop, distance 2 with deflection. 4 points. Damage B (Base:4,Defl:-2,Tail:+1,Fired:+1,Dice:+4). | 5. Doorstop fired at Gladiatore, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2,Fired:+1). | 5. Gladiatore fired at Doorstop, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+5). | 4. Doorstop fired at Gladiatore, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2,Fired:+1). | 3. Doorstop fired at Gladiatore, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2). | 2. JackSparrow fired at Doorstop, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,1Gun:-3). | 2. Doorstop fired at JackSparrow, distance 3 with no deflection. 1 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Dice:+2). |
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