Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
|
|
Game informations This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the Dragonfly Dance part 2 scenario, on a 12x10 hex board, and there are 2 players in this game. This game was created by woo65 1year 56days ago. The game ended 1year 55days ago, and rainbow was the game winner |
|
| Current turn: 18 - All events 17. woo65 was shot down by rainbow. | 17. rainbow fired at woo65, distance 1 with deflection. 9 points. Damage RRR (Base:7,Stall:+3,Speed:-1,Defl:-1,Long:+1,Dice:+5). | 15. rainbow fired at woo65, distance 2 with no deflection. 6 points. Damage BR (Base:4,Tail:+1,Long:+1,Dice:+6). | 10. rainbow fired at woo65, distance 0 with no deflection. 12 points. Damage RR (Base:9,Stb:+1,Long:+2,Dice:+1). | 6. rainbow fired at woo65, distance 1 with deflection. 7 points. Damage BR (Base:7,Defl:-1,Long:+1,Dice:+5). | 4. rainbow fired at woo65, distance 1 with deflection. 6 points. Damage BB (Base:7,Speed:-1,Defl:-1,Long:+1,Dice:+3). | 3. woo65 fired at rainbow, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3). |
|
|
|